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Resident evil 4 weapon mod rifle
Resident evil 4 weapon mod rifle







resident evil 4 weapon mod rifle

You’ll end up in an otherwise-inaccessible part of the yard, where you can grab this mod out of a flower pot. #7: Tactical Grip (Assault Rifle)Īs Carlos, when you reach the second floor of the hospital, use the southwestern broken window to jump down to the courtyard. One of them, found in the west office, contains this mod for Carlos’ rifle. It can be used to open three strongboxes found throughout the RPD. #6: Scope (Assault Rifle)Īs Carlos, take Brad out in the RPD courtyard and take his I.D. #5: Semi-Auto Barrel (Shotgun)Ĭheck the shelves near the door in Kendo’s gun shop. This makes the handgun big enough that it takes up an additional inventory slot, in exchange for boosting the weapon's critical rate. Incapacitate him again and he’ll drop a second supply case, this one containing a moderator for your handgun. When you leave the building, Nemesis will eventually catch back up to you. #4: Moderator (Handgun)Īfter obtaining the Extended Magazine, make your way back to the subway control room and plot a course. You may want to use up the rest of its currently loaded ammo before you switch to the new magazine. He’ll drop a supply case that contains this mod.Īs was the case in the original Resident Evil 2, installing the Extended Magazine mod also magically refills the handgun to its new maximum capacity. Knock Nemesis to his knees when he catches up to you outside the electrical substation. You’ll need the bolt cutters and lockpick to get the second and third, respectively. There are a total of three gems, which can be found inside Fancy Boxes those, in turn, are found in the back room at Moon’s Donuts, the supermarket, and the Toy Uncle store. Plug at least two gems into the monument in the subway station safe room. The combination (Right 9, Left 3, Right 7) is hinted at in a nearby file and can be found by checking the circled numbers on the Aqua Cure ad on the wall of the drugstore. Open the safe in the storage room above the drugstore.

resident evil 4 weapon mod rifle

This is worth 600 points for you to spend in the Shop, and makes the in-game model of Robert Kendo available for your collection in the Bonuses menu. When you collect all 10 weapon mods, you unlock the Kendo’s Protege Record.

Resident evil 4 weapon mod rifle mods#

Kendo's Protege: All 10 Weapon Mods (Parts) Once you’re fully equipped, it does take a little more work to find all of the base weapons’ extra parts. It’s there to give you a convenient way to deal with “Pale Head” zombies, which regenerate quickly unless you blow their heads off with a high-caliber weapon. If you’re playing on Nightmare difficulty or above, however, you can just pick the Lightning Hawk up from the UBCS equipment stash in the subway station control room. Jump through it to find a dead Umbrella mercenary and a briefcase, which contains the Lightning Hawk. Jill, however, will slide right through it, where you can reach another broken window. You may have noticed a blockade in the second floor’s hallway with a conspicuously small crawl space in it, but Carlos won’t even try to get through it. Instead, go back to the hospital’s second floor. Once you finish Carlos’ run through the hospital and regain control of Jill, don’t run straight into the underground storage area. 44 Lightning Hawk, this game’s take on the traditional Resident Evil high-caliber hand cannon. The only really hidden weapon in the RE3 campaign, on Assisted or Standard difficulties, is the. Its big advantage over the modded G17 is that it’s capable of burst fire, which can come in handy.44 Lightning Hawk The G18 handgun can be found on the counter in the hospital’s lobby after Jill wakes up. If you miss either or both of them, they’re scripted to reappear twice throughout the campaign, once in the dilapidated storage room and again in the underground storage area’s office. The MGL grenade launcher is in the office safe room in the sewer.

resident evil 4 weapon mod rifle

The M3 shotgun is found in the subway control room’s front office, in a locker that you need the bolt cutters to open. Both the hand grenade and flash grenade count towards your total as well. These are the G19 handgun, survival knife, Carlos’ G18 handgun, and the assault rifle. You receive credit for four of the 10 baseline weapons necessary for the trophy/achievement automatically. Kendo's Armory: All 10 Baseline Weapon Locations Note that this does not contain other weapons you can buy from the shop, such as the Hot Dogger (7,200p), the Samurai Edge (5,600p), the MUP Pistol (8,000p), the Rai-Den (12,000p), the CQBR Assault Rifle (28,400p), or the Rocket Launcher (62,400p). Of the two, Kendo’s Armory is more or less a gimme.









Resident evil 4 weapon mod rifle